Here we go, an update after more than a year! To v7.0 we go.
Changed! Force Shield's Telekinesis ability now doubles the strength of the knockback power when you've lost one of the two protective hits, but it also halves its range.
Changed! Back Escape has been renamed to Retreat Leap.
Changed! Retreat Leap's cooldown has been reduced from 15 seconds to 10 seconds.
Changed! Retreat Leap's gauge fill color has been changed to be more closer to the shield color.
Changed! The HUD code has been optimized once again.
Changed! The Fire Flower icon has been given a more unique look.
Changed! The Ability UI now fades in when you get a shield or powerup instead of just instantly popping in.
Changed! The Gauge UI now fades in when you get a shield or powerup instead of just instantly popping in.
Changed! The menu now fades in when you toggle it instead of just instantly popping in.
Changed! The menu has received a SIGNIFICANT overhaul and optimization.
Changed! Unselectable menu items (such as if you're not admin and attempting to change an admin option) are now greyed out and unselectable.
Changed! movemap has been improved. You can now specify map destinations with the map prefix like the map command takes. Of course, you can still specify it without the map prefix as before.
Changed! spawnmobj has been simplified. New format: spawnmobj <mobj> <distance offset> <height offset> <momentum> <vertical momentum> <scale> <times>
Changed! Stats Randomizer has been simplified into randomizing just speed and acceleration. No more of the initial and overall acceleration; just acceleration.
Changed! Stats Randomizer now has its own randomization menu under Extra Abilities > Stats Randomizer > Stats Randomization Menu, where you can increase the ring consumption of the randomizer to get better stats!
Changed! Stats Randomizer's coding and console output has been improved.
New! You can now adjust transparency values in the SkyLua menu! Just open up the menu and toggle the respective transparency options for the Ability UI, Gauge UI, and more.
New! You can now navigate the SkyLua menu by using the arrow keys like a regular menu, as well as toggle options by pressing left or right!
New! The getemeralds and forcesuper commands now have an additional (optional!) parameter of specifying a node of a player to give Chaos Emeralds to or to force into Super. e.g. getemeralds 2 will give the Chaos Emeralds to node 2 only, likewise with forcesuper. You can also use this node specification feature in the SkyLua menu.
New! You can now use the movemap and spawnmobj commands in the menu, with the ability to adjust their options, and with lists of maps and objects built into SkyLua.
New! The menu now displays descriptions of the currently selected menu item.
New! When starting a stage, a notification will appear telling you that pressing and holding Custom Button 3 will bring up the SkyLua menu.
New! When holding down Custom Button 3, a notification will appear telling you that you're activating the SkyLua menu. (Notifications can be disabled in the SkyLua Menu > Options!)
New Extra Ability! I have added the "Die Teleport" function from my old SkyServ mod as a new Extra Ability. With it enabled, when anyone dies, everyone's positions will be scrambled (basically activates the Teleporter monitor effect everytime someone dies). Have fun with that!
Fixed! A minor text issue in spawnmobj (it was saying "1 times") has been corrected.
Fixed! Back Escape should now consistently work.
Fixed! Fixed a bug with ring ability cooldown reductions not working properly sometimes.
As you can see, the main focus of this update was improving the menu.
With all the changes in this update, now all of the SkyLua commands and options now have their own places in the menu, so you no longer need to bother with the console if you don't want to. Of course, the console commands are still there for you to use, but I'd recommend using the menu.
Here's some GIFs of the new command integrations into the menu:
Enjoy! The download is in the first post as always.