K.S.
Formerly Inuyasha, Retired Staff
Passes the pushable object to the linedef executor list."Pushable Objects"-sector special (16)
Requires a player to be passed to it to do anything. Seriously, what the hell are you expecting it to do?434 (Award Power up)
List what flags you are using, and if a tag is set, because some don't work without a player being the triggering object.
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