I'm just having a hard time deciding if I want to submit a level that's almost ready for release, or make a new one for this.
I don't know much about textures, SOCs, or Lua, but why is custom music not allowed in MP maps? Certainly it can't be because it could take up an existing slot and change another map's music if it happens to use the same slot. There's a lot of free slots- over 1,200 possible slots, solely counting the slots from A0 to ZZ (excluding used ones, but that's still a lot). Just curious, really.Custom textures, music, SOCs, Lua, and any other lumps other than a header and the map itself are not allowed in the match and capture the flag divisions.
Mystic doesn't like people having fun.
Yep. As calculated on my previous post, 1,200+ possible slots. And that's just between A0 to ZZ. There's lots of free slots from 1-99 too. And it's not difficult to fix, as long as people don't somehow make a mess of their lumps. I agree with the filesize limit too.Don't we have like a fuckton of tune slots? I'm sure we could even allow oggs so long as we set up a filesize limit.
Doesn't SRB2 default to using the music slot that correlates with the map slot if none is defined? If so, it'd be a simple matter to instruct people not to set a musicslot in their header if they want custom music and then just adjust the music's lump name to match the map's new slot when compiling the WAD. I do think that filesize might be an issue at some point, though, especially if everyone decides they need a custom track for their map. Aside from the filesize limitation, if custom music was ever allowed into the multiplayer divisions to begin with, it might be a good idea to have a separate music WAD if the filesize starts to get big.If the music slots clash though, that would mean the level headers would have to be tweaked along with the music file name.
Mapping in 2.1 is pretty much the same. It's not like 1.09 to 2.0 where people weren't really sure how to take advantage of the new match/ctf system yet.
If anything, I would say that the new version would bring a lot of maps to this contest but this thread isn't as active as it could be. Hopefully everyone is just quiet, though.