What an excellent reason to hate a game. :SWe hate Terraria because there are always people who defend it with absolutely no idea what the hell they're talking about.
What an excellent reason to hate a game. :SWe hate Terraria because there are always people who defend it with absolutely no idea what the hell they're talking about.
As an online game, Terraria is, by extension, also a community. A community full of people who are desperate to see their game not change at all, because it is their perfect, selfish game as it is. And after enough of them come together and show enough of their aimless support, the game will in turn remain the same.What an excellent reason to hate a game. :S
As an online game, Terraria is, by extension, also a community. A community full of people who are desperate to see their game not change at all, because it is their perfect, selfish game as it is. And after enough of them come together and show enough of their aimless support, the game will in turn remain the same.
This is theoretically the reason why hardmode is unreasonably unfair and the reason why the end-game gear is so limited and unvariable. The developers made it that way to keep its noisiest part of the community happy. The very same part of the community who, as above, defend it with absolutely no idea what the hell they're talking about.
I've been banned from their forum for 'trolling' by the number of attempts I've made, politely, to suggest changes to the game, only for it to break out into a large-scale assault of "No you're wrong, and I won't explain why" comments, source of which was the topic itself existing. Rather than punish these individual commentators, reason being their desperate idiocy and bad grammar, they opted to instead remove the individual who spawned them. Like taking down a Youtube video because the comment section was nothing but memes and negativity.
it sounds like you're more upset at the terraria community for banning you
it sounds like you're more upset at the terraria community for banning you; much more upset than you are at the game being lackluster
If the game hadn't died like a fat man hitting a pool of acid, the path to better design would have been through community suggestion. More suggestions for depth than length would have improved the game (an understanding of difference of which would come to intelligent individuals), but instead they wanted neither, because it was beyond their comprehension.What I don't get is him trying so hard to convert the forum to be reasonable people when its long since beyond repair.
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okay that's all fine and dandy, but that has very little to do with the game
As an online game, Terraria is, by extension, also a community.
Both have a direct correlation, and both suck equally hard for the same reasons.
On the positive side, we've at least got starbound that could possibly be superior right? I mean I haven't played it yet (as it isn't out yet) but that could be good, right?
It's 2D in more ways than just graphically. While there are indeed ~600 items and ~100 monsters, since a lot of these resources act exactly the same in reality this content is a fifth of what it appears to be. There's no 'depth' in the actual content itself, and it winds up being consistently more of the same thing.I'll guess it being in 2D was what threw it for me. The game is probably enjoyable if you're into it, but Terraria just didn't grasp anything out of me.
A rough quote from Tiy said:Hardmode is full of difficult monsters to make sure players are never 'unstoppable'. To give them something to keep on doing while they wait for the next version.
The quality of the game itself is also widely regarded at this point as pretty terrible. A few months after the nosedive in quality that was 1.1 and the total dropping of the game kind of cemented the general hatred for the game.
I really guess there's nothing left to say that's already been said. The game's a massive amount of wasted potential that was weighed down by the developer's actions and there's nothing left to do that could possibly change it.
You think the in-game quality is bad? Wait until you see the code, 80 nested if statements is not a pretty sight.
Source: It's not obfuscated at all, since it's .NET is decompiled it and snooped around. Item effects buffs are done via a very large nest of IFs.