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Old 05-25-2010   #101
Fawfulfan
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You know what? I absolutely LOATHE the automatic camera correction lifted from SRB2MFE. That feature is good in theory, but in practice it's literally nothing but annoying. I don't appreciate having my camera flipped 180 degrees, ever, and especially not when I'm rotating it manually. At the very least, please provide the option to disable it.
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Old 05-25-2010   #102
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As far as I can see, the good went hand-in-hand with the bad in this edition. Useful new commands, much needed updates to maps, but more consistency failures, and a few other things.
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Old 05-25-2010   #103
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Why was setrings disabled?
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Old 05-25-2010   #104
SpiritCrusher
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Quote:
Originally Posted by Sonichu View Post
Why was setrings disabled?
It wasn't, enable devmode.
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Old 05-25-2010   #105
AndyMan123
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Quote:
Originally Posted by SpiritCrusher View Post
It wasn't, enable devmode.
More like the "cheats" command. I've never known devmode's use in SRB2.

Anyway, I kind of want to file a complaint here: in 2.0.4, control-lagging was very rare for me. Now it happens where ever I go. Does this happen to a lot of people?
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Old 05-25-2010   #106
Spazzo
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Control lag is entirely dependent on your internet connection speed and your bandwidth usage. In other words, it's not something that we can "change".

Last edited by Spazzo; 05-25-2010 at 08:02 PM.
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Old 05-25-2010   #107
D00D64
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Quote:
Originally Posted by AndyMan123 View Post
More like the "cheats" command. I've never known devmode's use in SRB2.
Then start playing Single Player. There is no "Cheats" command in SP, but devmode works.
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Old 05-25-2010   #108
akirahedgehog
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Thought you might like to know that Software mode runs 25 times faster with Alam's "Win32 DirectX Release EXE" than the "official" 2.0.5 binary.
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Old 05-25-2010   #109
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As stated before, the official binary wasn't compiled with full optimization. Will be rectified.
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Old 05-25-2010   #110
GMxKinto
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Quick Question,can we use v2.04 characters on this?i hope =[
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Old 05-25-2010   #111
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Yes, We can. Only soc can change.
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[Sp47]you know what would be cool,
[Sp47]if they made mobile devices that didn't lag.
[Lumo]my ipod is flawle-
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Old 05-25-2010   #112
GMxKinto
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Quote:
Originally Posted by Srb2kirbyo View Post
Yes, We can. Only soc can change.
Awesome ^^
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Old 05-26-2010   #113
Scizor300
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So, I've seen the Master Server problems here, but LAN play is also not functioning for me. I try playing on LAN games, but:

1. I can't actually select the server, just a blank space above it.

2. I can't join.

Also, the characters feel a bit slower this time around.
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Old 05-26-2010   #114
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I'm really looking forward to trying it out. By the way, what program do you recommend for making character wads???

---------- Post added at 10:51 AM ---------- Previous post was at 10:38 AM ----------

please PM your answer.
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Old 05-26-2010   #115
Scizor300
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I don't exactly see the neccesity of having to PM you, but here are my suggestions.

Spriting: Microsoft Paint

Lump Editing: XWE

S_SKIN and OBJCTCFG lumps: Notepad

There you go.
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* You were kicked from #SRB2Fun by Rob (You know what? Go fuck yourself.)

<+Scizor300> i got kicked from #srb2fun from enraging rob with terrible christmas songs
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Old 05-26-2010   #116
Kopper
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When playing Tag mode, anyone who joins after hidetime is automatically it. Is this intentional (if so, you're forgetting about points) or a glitch in some kind of system to remember if someone was it or not before perhaps spectating? (or neither?)
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Old 05-26-2010   #117
Srb2kirbyo
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Yes, it is. It is so players don't spectate as soon they get hit.
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[Sp47]you know what would be cool,
[Sp47]if they made mobile devices that didn't lag.
[Lumo]my ipod is flawle-
-----
[Lumo] Sorry ipod froze there.
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Old 05-31-2010   #118
Kopper
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Quote:
Originally Posted by Srb2kirbyo View Post
Yes, it is. It is so players don't spectate as soon they get hit.

Quote:
Originally Posted by Kopper View Post
or a glitch in some kind of system to remember if someone was it or not before perhaps spectating? (or neither?)
(sorry, this was posted before the bug topic came up, however.)
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