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Old 07-03-2011   #8
D00D64
A "rather brash" indivisual
 
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Originally Posted by Chaos Zero 64 View Post
For Ghost Valley, maybe add a thin sector around the walls that trigger the falling FOFs? I've never touched those Crumbling FOFs, so I don't know how they work.
JEV3 suggested this too, but the issue here is that a player can drive alongside the wall and lower ALL of the walls without even hitting them. I still have yet to make a decision.

ANYWAYS I GOT SOMETHING NEW TO SHOW YOU THAT'LL MOST LIKELY BE POINTLESS

Spoiler: Pics!





Beta shots of the 3DS Battle map! CZ64 hasn't implemented battle mode yet, but when he does, this pack will be ready! The bottom screen is more or less done (the actual touch screen needs a custom texture, and I think I have an idea on what). As for the top screen, it won't be out like the DS stage in Mario Kart DS, but instead will stand up 90 degrees, with players being able to enter the top screen, which will have a room inside. Nothing much yet, but I'm sure it'll be an awesome map when Battle mode is made! (If it is!)
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