Thread: [Utility] SRB2 Doom Builder
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Old 01-22-2006   #11
JJames19119
Why did they remove Grey
 
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Make Things have a Z axis in DB so there's no more need to mess with Bitsets. I believe giving them a Z axis would make them be able to be moved up and down in 3D mode too. As for the implementation...simply make it so that using the Z axis on things edits their bitsets without actually showing it on the flags section in the Edit Thing box.

Instead of making it ignore the map headers, have it to where you can edit them, since just about every WAD these days has a map header. Make the MAINCFG and OBJECTCFG lumps scriptable for SOCs and map headers with options to add from .txt and .soc files.

And...how about a list of all used tags and such? I hate trying to remember which numbers I have and haven't used...
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