***********SYSTEM INFO***********
OS: Microsoft Windows 7 Home Premium
GPU: NVIDIA GeForce 8800 GTS
Zone Builder: v2.1
********EXCEPTION DETAILS********
BuilderModes: Object reference not set to an instance of an object.
at CodeImp.DoomBuilder.BuilderModes.BaseVisualMode.GetSectorData(Sector s)
at CodeImp.DoomBuilder.BuilderModes.BaseVisualSector.GetSectorData()
at CodeImp.DoomBuilder.BuilderModes.BaseVisualSector.Rebuild()
at CodeImp.DoomBuilder.BuilderModes.BaseVisualSector..ctor(BaseVisualMode mode, Sector s)
at CodeImp.DoomBuilder.BuilderModes.BaseVisualMode.CreateVisualSector(Sector s)
at CodeImp.DoomBuilder.VisualModes.VisualMode.ProcessSidedefCulling(Sidedef sd)
at CodeImp.DoomBuilder.VisualModes.VisualMode.DoCulling()
at CodeImp.DoomBuilder.VisualModes.VisualMode.OnProcess(Single deltatime)
at CodeImp.DoomBuilder.BuilderModes.BaseVisualMode.OnProcess(Single deltatime)
at CodeImp.DoomBuilder.Windows.MainForm.processor_Tick(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
***********ACTIONS LOG***********
***********************************************************
ERROR: BuilderModes: Object reference not set to an instance of an object.
***********************************************************
Error: Too many SEGs have been split!
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
ZenNode Version 1.2.1 (c) 1994-2004 Marc Rousseau
Unable to build the nodes: The nodebuilder failed to build the expected data structures:
Error: Too many SEGs have been split!
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Unrecognized configuration option ' '
Error output: ZenNode Version 1.2.1 (c) 1994-2004 Marc Rousseau
Compile time: 0.12 seconds
Compiler process has finished with errors.
Arguments: -n3 -nq -rz n1kvqzh6.tmp -o n1kvqzh6.tmp
Program: E:\Program Files (x86)\Zone Builder\Compilers\Nodebuilders\ZenNode.exe
Running compiler...
Copying map lumps to temporary build file...
Creating temporary build file: C:\Users\rumia1\AppData\Local\Temp\1t3510rd\n1kvqzh6.tmp
Copying required files for compiler...
Creating compiler 'zennode' on interface 'NodesCompiler'...
Writing map data structures to file...
Starting exclusive mouse input mode...
Binding action methods for BaseVisualMode object...
Previous stable mode is VerticesMode, previous classic mode is VerticesMode
Editing mode changes from VerticesMode to BaseVisualMode
Unbinding action methods for VerticesMode object...
Preparing to change editing mode to BaseVisualMode...
Editing mode change complete.
Binding action methods for VerticesMode object...
Previous stable mode is VerticesMode, previous classic mode is VerticesMode
Editing mode changes from DrawRectangleMode to VerticesMode
Unbinding action methods for DrawRectangleMode object...
Preparing to change editing mode to VerticesMode...
Creating undo snapshot "Rectangle draw", Source Null, Group 0, Tag 0, Ticket ID 3...
Editing mode change complete.
Binding action methods for DrawRectangleMode object...
Previous stable mode is VerticesMode, previous classic mode is VerticesMode
Editing mode changes from VerticesMode to DrawRectangleMode
Unbinding action methods for VerticesMode object...
Preparing to change editing mode to DrawRectangleMode...
Editing mode change complete.
Binding action methods for VerticesMode object...
Previous stable mode is VerticesMode, previous classic mode is VerticesMode
Editing mode changes from EditSelectionMode to VerticesMode
Unbinding action methods for EditSelectionMode object...
Preparing to change editing mode to VerticesMode...
Editing mode change complete.
Editing mode change complete.
Binding action methods for EditSelectionMode object...
Previous stable mode is VerticesMode, previous classic mode is VerticesMode
Editing mode changes from ImportObjAsTerrainMode to EditSelectionMode
Unbinding action methods for ImportObjAsTerrainMode object...
Preparing to change editing mode to EditSelectionMode...
Creating undo snapshot "Import Terrain", Source Null, Group 0, Tag 0, Ticket ID 2...
Binding action methods for ObjImportSettingsForm object...
Binding action methods for ImportObjAsTerrainMode object...
Previous stable mode is VerticesMode, previous classic mode is VerticesMode
Editing mode changes from VerticesMode to ImportObjAsTerrainMode
Unbinding action methods for VerticesMode object...
Preparing to change editing mode to ImportObjAsTerrainMode...
Resources loading took 3.54 seconds
Map creation done
Editing mode change complete.
Binding action methods for VerticesMode object...
Previous stable mode is NULL, previous classic mode is NULL
Editing mode changes from NULL to VerticesMode
Preparing to change editing mode to VerticesMode...
Binding action methods for MapManager object...
Loaded 1215 textures, 856 flats, 0 colormaps, 208 sprites, 0 decorate things, 0 model/voxel deinitions, 0 dynamic light definitions, 0 glowing flat definitions, 0 skybox definitions, 0 sound environment definitions
Starting background resource loading...
Opening WAD resource 'E:\Users\rumia1\Documents\srb2\srb2.srb'
Loading data resources...
Creating map data structures...
Initializing map format interface SRB2MapSetIO...
Creating temporary file: C:\Users\rumia1\AppData\Local\Temp\d5n0yrrs\uibdltwl.tmp
Loading game configuration...
Initializing graphics device...
Creating new map 'MAP01' with configuration 'Srb2-21slopeszb.cfg'
Binding action methods for Launcher object...
Binding action methods for CopyPasteManager object...
Binding action methods for UndoManager object...
Binding action methods for GridSetup object...
Temporary directory: C:\Users\rumia1\AppData\Local\Temp\d5n0yrrs
Binding action methods for MapOptionsForm object...
Binding action methods for MainForm object...
Startup done
Binding static action methods for class GZGeneral...
Creating types manager...
Creating application clock...
Loading color settings...
Loading script configurations...
Registered nodebuilder configuration 'zennode_fast' from 'ZenNode.cfg'
Registered nodebuilder configuration 'zennode_normal' from 'ZenNode.cfg'
Registered nodebuilder configuration 'zdbsp_udmf_compressed' from 'zdbsp.cfg'
Registered nodebuilder configuration 'zdbsp_compressed' from 'zdbsp.cfg'
Registered nodebuilder configuration 'zdbsp_udmf_fast' from 'zdbsp.cfg'
Registered nodebuilder configuration 'zdbsp_fast' from 'zdbsp.cfg'
Registered nodebuilder configuration 'zdbsp_udmf_normal' from 'zdbsp.cfg'
Registered nodebuilder configuration 'zdbsp_normal' from 'zdbsp.cfg'
Registered nodebuilder configuration 'glbsp_fast' from 'glBSP.cfg'
Registered nodebuilder configuration 'glbsp_normal' from 'glBSP.cfg'
Registered nodebuilder configuration 'deepbsp_normal' from 'deepbsp.cfg'
Registered nodebuilder configuration 'bspw32_fast' from 'bsp-w32.cfg'
Registered nodebuilder configuration 'bspw32_normal' from 'bsp-w32.cfg'
Loading nodebuilder configurations...
Registered compiler configuration 'bcc' from 'bcc.cfg'
Registered compiler configuration 'hexen_acc' from 'acc.cfg'
Registered compiler configuration 'zennode' from 'ZenNode.cfg'
Registered compiler configuration 'zdbsp' from 'zdbsp.cfg'
Registered compiler configuration 'glbsp' from 'glBSP.cfg'
Registered compiler configuration 'deepbsp' from 'deepbsp.cfg'
Registered compiler configuration 'bspw32' from 'bsp-w32.cfg'
Registered compiler configuration 'zandronum_acc' from 'acc.cfg'
Registered compiler configuration 'zdoom_acc' from 'acc.cfg'
Loading compiler configurations...
Applying configuration settings...
Binding action methods for EditingManager object...
Creating editing modes manager...
Registered game configuration 'ZDoom: Strife (UDMF)' from 'ZDoom_StrifeUDMF.cfg'
Registered game configuration 'ZDoom: Strife (Hexen format)' from 'ZDoom_StrifeHexen.cfg'
Registered game configuration 'ZDoom: Strife (Doom format)' from 'ZDoom_StrifeDoom.cfg'
Registered game configuration 'ZDoom: Hexen (UDMF)' from 'ZDoom_HexenUDMF.cfg'
Registered game configuration 'ZDoom: Hexen (Hexen format)' from 'ZDoom_HexenHexen.cfg'
Registered game configuration 'ZDoom: Heretic (UDMF)' from 'ZDoom_HereticUDMF.cfg'
Registered game configuration 'ZDoom: Heretic (Hexen format)' from 'ZDoom_HereticHexen.cfg'
Registered game configuration 'ZDoom: Heretic (Doom format)' from 'ZDoom_HereticDoom.cfg'
Registered game configuration 'ZDoom: Doom 2 (UDMF)' from 'ZDoom_DoomUDMF.cfg'
Registered game configuration 'ZDoom: Doom 2 (Hexen format)' from 'ZDoom_DoomHexen.cfg'
Registered game configuration 'ZDoom: Doom 2 (Doom format)' from 'ZDoom_DoomDoom.cfg'
Registered game configuration 'Zandronum: Strife (UDMF)' from 'Zandronum_StrifeUDMF.cfg'
Registered game configuration 'Zandronum: Strife (Hexen format)' from 'Zandronum_StrifeHexen.cfg'
Registered game configuration 'Zandronum: Strife (Doom format)' from 'Zandronum_StrifeDoom.cfg'
Registered game configuration 'Zandronum: Hexen (UDMF)' from 'Zandronum_HexenUDMF.cfg'
Registered game configuration 'Zandronum: Hexen (Hexen format)' from 'Zandronum_HexenHexen.cfg'
Registered game configuration 'Zandronum: Heretic (UDMF)' from 'Zandronum_HereticUDMF.cfg'
Registered game configuration 'Zandronum: Heretic (Hexen format)' from 'Zandronum_HereticHexen.cfg'
Registered game configuration 'Zandronum: Heretic (Doom format)' from 'Zandronum_HereticDoom.cfg'
Registered game configuration 'Zandronum: Doom 2 (UDMF)' from 'Zandronum_DoomUDMF.cfg'
Registered game configuration 'Zandronum: Doom 2 (Hexen format)' from 'Zandronum_DoomHexen.cfg'
Registered game configuration 'Zandronum: Doom 2 (Doom format)' from 'Zandronum_DoomDoom.cfg'
Registered game configuration 'Strife: Strife (Doom format)' from 'Strife_StrifeDoom.cfg'
Registered game configuration 'Sonic Robo Blast 2 - 2.1 + Slopes' from 'Srb2-21slopeszb.cfg'
Registered game configuration 'Hexen: Hexen (Hexen format)' from 'Hexen_HexenHexen.cfg'
Registered game configuration 'Heretic: Heretic (Doom format)' from 'Heretic_HereticDoom.cfg'
Registered game configuration 'GZDoom: Strife (UDMF)' from 'GZDoom_StrifeUDMF.cfg'
Registered game configuration 'GZDoom: Strife (Hexen format)' from 'GZDoom_StrifeHexen.cfg'
Registered game configuration 'GZDoom: Strife (Doom format)' from 'GZDoom_StrifeDoom.cfg'
Registered game configuration 'GZDoom: Hexen (UDMF)' from 'GZDoom_HexenUDMF.cfg'
Registered game configuration 'GZDoom: Hexen (Hexen format)' from 'GZDoom_HexenHexen.cfg'
Registered game configuration 'GZDoom: Heretic (UDMF)' from 'GZDoom_HereticUDMF.cfg'
Registered game configuration 'GZDoom: Heretic (Hexen format)' from 'GZDoom_HereticHexen.cfg'
Registered game configuration 'GZDoom: Heretic (Doom format)' from 'GZDoom_HereticDoom.cfg'
Registered game configuration 'GZDoom: Doom 2 (UDMF)' from 'GZDoom_DoomUDMF.cfg'
Registered game configuration 'GZDoom: Doom 2 (Hexen format)' from 'GZDoom_DoomHexen.cfg'
Registered game configuration 'GZDoom: Doom 2 (Doom format)' from 'GZDoom_DoomDoom.cfg'
Registered game configuration 'Doom: Doom (Doom format)' from 'Doom_DoomDoom.cfg'
Registered game configuration 'Doom: Doom 2 (Doom format)' from 'Doom_Doom2Doom.cfg'
Registered game configuration 'Boom: Doom (Doom format)' from 'Boom_DoomDoom.cfg'
Registered game configuration 'Boom: Doom 2 (Doom format)' from 'Boom_Doom2Doom.cfg'
Loading game configurations...
Loading plugin 'VisplaneExplorer' from 'VisplaneExplorer.dll'...
Binding action methods for BuilderPlug object...
Loading plugin 'TagRange' from 'TagRange.dll'...
Loading plugin 'TagExplorer' from 'TagExplorer.dll'...
Binding action methods for BuilderPlug object...
Loading plugin 'StairSectorBuilder' from 'StairSectorBuilder.dll'...
Binding action methods for BuilderPlug object...
Loading plugin 'SoundPropagationMode' from 'SoundPropagationMode.dll'...
Binding action methods for BuilderPlug object...
Loading plugin 'NodesViewer' from 'NodesViewer.dll'...
Loading plugin 'CommentsPanel' from 'CommentsPanel.dll'...
Binding action methods for BuilderPlug object...
Loading plugin 'ColorPicker' from 'ColorPicker.dll'...
Binding action methods for BuilderPlug object...
Loading plugin 'BuilderEffects' from 'BuilderEffects.dll'...
Binding action methods for BuilderPlug object...
Loading plugin 'BuilderModes' from 'BuilderModes.dll'...
Loading plugins...
Starting Direct3D graphics driver...
Showing main interface window...
Loading main interface window...
Binding static action methods for class General...
Starting action manager...
Loading program configuration...
Command-line arguments: ""
Local settings path: "C:\Users\rumia1\AppData\Local\Zone Builder"
Temporary path: "C:\Users\rumia1\AppData\Local\Temp\"
Application path: "E:\Program Files (x86)\Zone Builder"
Zone Builder v2.1 startup