Because I voted to nullify that 2 =P
In all seriousness, despite it turning out a bit too hard, I do understand basic level design, even when making gimmicky joke levels. I actually spent more time on the beginning than anything else to make sure the player understood what was going on clearly before making it challenging.
In all seriousness, despite it turning out a bit too hard, I do understand basic level design, even when making gimmicky joke levels. I actually spent more time on the beginning than anything else to make sure the player understood what was going on clearly before making it challenging.