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Old 07-05-2012   #37
Prime 2.0
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Quote:
Originally Posted by Neo Chaotikal View Post
I must be missing something here but: I'm talking about the room with a nuke design on the floor, how does it know I used a nuke? Were there switches I didn't notice or something?
Quote:
Originally Posted by RedEnchilada View Post
I remember when I built a nuke trigger as a proof-of-concept for someone else, it involved hiding an enemy inside whatever I wanted the trigger to be and using a No More Enemies linedef executor to register when it was destroyed. One can assume ATZ used a similar mechanic, probably involving those switches instead.
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Last edited by Prime 2.0; 07-05-2012 at 09:49 PM.
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