Models..

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Does this work with normal objects? I'm presuming it does. :|

Edit: Link to this, please. Google keeps failing me.
 
Pretty certain he means Milkshape, and is just referring to it with a funny name. Kinda like how we call ezBoard "CheesyBoard" or "ezBread" at the MoFo.
 
Actually, I have a question; enough asking about modellers, how do you just flat-out put a model into the game? I may not have a model to try it with, but I can certainly ask for an answer to that question.
 
Yah, I wanna know how you're supposed to put it into a wad. o.o
(I also need a modeler to make me Link *hides*)
 
You don't put it in a wad.
You just have the MD2, and an md2.cfg ( i think that's it )
 
Okay, what about the models working after switching maps? I've read that they mess up or something. :(
 
If only there was a super hero out there and help us out with making srb2 feature ways to easily include both models and supermodels....
 
Well, I assume you figured out...But for those who don't know:
File > Export > Quake2 MD2.
 
Well, it would've been nice to know that models fuck up the game after switching maps BEFORE I spent an hour making a model >_<.
srb200173qm.jpg

I was really hoping it was only broken in Legacy and not SRB2..
 
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