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Old 11-03-2008   #63
glaber
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Ok, I'm back from Youmacon And I've notice a question about my music choice. The music comes from SRB2 demo 4.35 special stage 5.

Regarding my Ring layout, I design ring patterns that make you jump. Why? Well isn't one of the goals of SRB2 to bring in classic Sonic gameplay to the 3D world? If I recall right there were rings you had to jump for in the 2d sonic games.

As for the texture. I took another look and I have to agree with you about the not being able to see the rings clearly. I guess being inspired by demo 4 series special stages was particialy to blame
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