Thread: [Script] Changable Secondary Colors
View Single Post
Old 09-08-2014   #8
r543
Default

Oh, so this got released ?
I would call it more secondcolor, because it's more that than anything else.
It's still possible to see a bit of the red, but that can't be fixed.

A character(megaman) that was built to support both colors like that(and had the sprites split up in 2 parts) would probably work great, but this doesn't fully work with shields or opengl, so it might not be a good idea.

Last edited by r543; 09-08-2014 at 05:25 PM.
r543 is offline   Reply With Quote