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Old 05-25-2010   #34
Permanently Banned

Originally Posted by Phan†Ým View Post
Why?(Because OpenGL is not supported ktxhbye doesn't count)
It's not just because we don't support OpenGL. Isues with the OpenGL renderer itself are a different matter entirely.

It's because using the renderer at all can cause results that wouldn't normally occur if you were using software. For example, any EIPs reported from a sigsegv in OpenGL point to nonsense locations in the code, and we can't exactly diagnose a game crash when we don't have a lead. Now take that logic, and put it behind nearly every facet of SRB2 -- the netcode, the menu, the renderer, the gamelogic, et al -- and hopefully you'll start to understand why we don't accept those reports.

Now please, guys -- this topic is for REPORTS, not discussion. Save us some time going through this topic by only posting here if you're reporting an issue.

Last edited by Spazzo; 05-25-2010 at 12:15 AM.
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