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Old 05-14-2016   #31
Larztard
 
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Quote:
Originally Posted by toaster View Post
You can add a maximum of 32 files at a time due to hardcoded limits, but it's not like they'll conflict with each-other if they just modify one or two enemies each. It's only stuff like Brak Eggman and Paper Mario that mess with each-other because they use per-skin scaling stuff, or multiple skins that use the same player struct variables for different things, or multiple mods that all make the Eggmobile do different stuff.
Does this also apply to Lua Scripts inside wad files as well like this?

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