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Old 03-12-2014   #2
Whackjood
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Oh wow, consider me impressed! This fixes most of the major problems with OpenGL mode and makes the game entirely playable without issues when using that renderer as a result.

I would have liked to see polyobject flat rendering implemented at last, but beggars can't be choosers.

Regardless, I'm hoping that the release of 2.1 won't break this too much. But there will probably be a few issues cropping up after 2.1 comes out.

OpenGL supported kthxbye
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