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Old 11-02-2016   #5
Yacker
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I wasn't aware of the vertex limit, only the triangle limit. The animations...I, uh, don't know. I didn't actually make any animations for the model and simply loaded it to see if it would...and, well, the results are as posted. Still, though, the game should probably...not load the model or error or something if a model doesn't meet that obscure specification instead of just, well, breaking apart.
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