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Old 04-24-2014   #91
Ritz
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WEE WOO WEE WOO BUG REPORT

Moving textures in GZDoom visual mode (vanilla visual mode won't even start for me- thoughts?) doesn't update the offsets, so no change is made after saving, closing and reloading the map. Only way to alter texture positions right now is to autoalign or manually enter offset values.

Doing all my texturing in GZDoom Builder now, still works there. EDIT: Except saving a map with that messes with the Z-height of every object on the map so a proper fix would be real nice
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Last edited by Ritz; 04-24-2014 at 05:32 AM.
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