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Old 08-30-2014   #19
Zwip-Zwap Zapony
Please just call me Zappy.
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Originally Posted by Duon the Adventurer View Post <This link shall solve every white texture problem with your md2s
I feel like that is very incorrect. Warning, mini rant-like thing ahead.

Firstly, I remember using a non-power-of-two texture in Sonic Robo Blast 2 Community Build once, and it worked perfectly fine. That may not be the case for 2.1, though.

Secondly, I think Sonic Robo Blast 2 can handle 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, likely 4096, and maybe 8192 pixels of width and/or height (provided the computer has enough random-access memory), if it needs a power-of-two texture. 1024 isn't the only working option. I think this second thing is worth mentioning.
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