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Old 08-08-2009   #16
Torgo
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If you follow the custom textures tutorial on the SRB2 wiki, then you will find an updated PNAMES lump. If you want to make custom textures, you don't even need a valid TEXTURE1 lump, since you can use a blank TEXTURE2 and just add your own textures.

http://wiki.srb2.org/wiki/Custom_Tex...Tutorial_-_XWE
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