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Old 01-24-2016   #59
Lua Grasshopper
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Unlike in the old (SRB2) Doom Builder, level geometry will rarely if ever break if you copypaste it around or draw linedefs through existing geometry. New vertices will be added and sector references corrected so that everything stays intact.
Huzzah, it's fixed! You wouldn't know how many times my levels have broken due to shifting level geometry around, and having to swap between both SRB2Workbench and Doom Builder to make levels (due to broken levels crashing in one of the utilities IIRC).

Great job!

Last edited by Tamkis; 01-24-2016 at 03:04 AM. Reason: Grammar
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