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Old 07-08-2007   #29
Draykon
Part-Time Magical Girl
 
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The real issue with the combi-ring, is that fixing one problem makes another unfixable.

We could make the sparkles vanish when they touch a player, by using a short-ranged A_Look, but then it would always just be a little graphical radar.

Or, we could cause it to simply blast through the player, then change into a spring after awhile, but then it would look really wierd.

The best bet is to create a second stream of things. The first will obey the first idea, for graphical cleanliness, and the second would obey the second, while being invisible. That would probably work with only two players.

Flame, go SOC it. I don't have SRB2 on this computer.
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