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Old 08-27-2013   #70
Jeck Jims
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Originally Posted by SpiritCrusher View Post
Yes, ERZ is the only zone in SRB2 with 2D segments, but I don't understand why it would be necessary to introduce 2D gameplay earlier on in the game, or how it would be beneficial. It would be like introducing reverse gravity in CEZ, or lava in GFZ. It wouldn't make sense, and nothing would be gained from it. There's no point in introducing a gameplay element before it's actually going to be used.

What is necessary is to introduce a new gameplay concept in a comparatively safe and simple environment before using it in more difficult scenario, but I see no reason why that can't be done in the same level. Of the three 2D segments in ERZ, none start out particularly difficult or complex, leaving the player with enough time to figure out what's going on.
While it may not be needed to introduce 2D sections in previous zones, I see no reason as to why 2D mode is an EGZ exclusive? I'm the last person to want 2D sections shoved at me like Sonic Colors, but a few good ones here and there throughout the game might be nice and add value. Optional path ones would be nice in my opinion, but of course this is developers choice.
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