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Old 11-26-2014   #388
fickleheart
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Will it be possible to set a separate S_SKIN lump with a name like TD_SKIN or something to have TD-compatible and vanilla-compatible characters in the same WAD? And will there be some way for Lua scripts to determine that they're being run in TD? (If not it could always be done by checking for the existence of particular object types or something, but a formal method could be handy.)
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