Thread: [Graphics] Mania/S3K's Elemental Shields
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Old 12-04-2016   #7
Sapheros
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Originally Posted by Sapheros View Post

Also to note: It is literally impossible to bring the attraction to the Thunder Shield until 2.2.
The way the original C script has has been set up in the source code, there is very little chance to actually emulate it at all without lagging the game to hell, and attracting the rings properly. Sorry guys :/
I truly owe you all an apology cause-

oshit attraction


Yes, the Attraction Script in S3KShields is now fully functional for both the Attraction and Thunder Shield! However, because of this, it will automatically cause lag in CEZ2 due to the stage's massive size and ring amount. ShieldReplacement.lua has also been updated to support the Thrunder Shield, replacing the Attraction Shield Monitor entirely.
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