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Old 11-15-2017   #1
Default Variables a and b have same netid?

I have 5 console variables in my Lua script.
When I register the 5th (deadtime), the game errors with:
I_Error(): Variables touchtag and deadtime have same netid
All these variables have CV_NETVAR.
This doesn't happen if I don't register the variable as a netvar.
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