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Old 11-02-2018   #26
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Less than I was expecting on the fighters front, but still satisfied.

Spirits looks fun. Their take on the story mode seems like a three-way compromise between SSE, Smash Tour, and Event Matches, where the story and the world map ties everything together, and the altered enemy fighters make the battles more distinct. I honestly like the general idea of NPC "spirits" supporting the main fighters with different skills. Not only does it add a certain RPG element that I know SSE was trying to go for with the stickers, but it seems like a clever way of representing as many characters as possible; even if they're technically just icons in practice.

I didn't see any platforming stages a la Melee's Adventure mode, so that's a little sad.

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