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Old 08-19-2017   #49
a.k.a. HyperFlare957
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Originally Posted by CobaltBW View Post

First, the obvious: new HUD. The number of encounters you've experienced (since the level loaded) and your current charge level for ball mode are now visible from the HUD, but the HUD also gives away a couple new features.
Seems interesting. Just a few things I'm wondering about.

What's with Proto's color? Is there a reason for that?

Also, a suggestion would be to perhaps move the new HUD elements to a better spot on the screen, maybe along the bottom or in the top/bottom right corners as it is kinda crowding the left side of the screen.
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