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Old 01-26-2017   #3
toaster
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Woops! This is an issue with my fix for being able to switch skins during the credits. It turns out that the singleplayer server is started before the skin change command is recieved, but before the level actually starts. There should be a whitelist for that one particular gamestate, although startup is so quick that it's not quite clear what that gamestate would report as.

EDIT: Here's a fix-fix. Would someone mind moving this topic to bug reports so I can mark it appropriately?

DOUBLE EDIT: Thanks!
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Last edited by toaster; 01-26-2017 at 06:10 PM.
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