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Old 02-18-2018   #7
Hybrid Kart Mapper/Porter
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Originally Posted by Rumia1 View Post
The stage is mostly precision platforming which tends to slow down the gameplay a lot and I feel that you were going for a close-to-final-stage feel in terms of difficulty, which is fitting for the stage itself but I feel like there could've been more enemies or bigger spaces for running sections.
Well, given that Null Space is a place where nothing exists, in a sense, I don't think enemies would be in it. So the primary challenge would be the stage itself.
You're giving me a little MANIA.

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