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Old 12-17-2017   #2
Monster Iestyn
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...Yeah I think I know what's going on here, the addfile command just straight up fails to consider already-loaded files (or even too many files!) in a netgame before sending the corresponding netcmd to everyone in the netgame (including the server themselves). Leading to the whole kicking the server from their own netgame shenangans.

The glitched message with just "u" and the net command warning on the following image also raises my suspicions that the above somehow messes up the netcmd buffer data or something (perhaps making old data stick around and carry over to when the server is restarted?), because that shouldn't happen otherwise.

In any case I'll probably sort out a fix tomorrow or something, if no one else beats me to this.
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Last edited by Monster Iestyn; 12-17-2017 at 04:01 AM.
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