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sonic_ultima.wad *Verison 2.5* Zone 1 remade!

Is this good?

  • Yes, I like this WAD.

    Votes: 0 0.0%
  • Maybe, but you could do better...

    Votes: 0 0.0%
  • No, it's bad and not that good.

    Votes: 0 0.0%
  • DO IT NOW! I WANT TO PLAY THIS!

    Votes: 0 0.0%

  • Total voters
    0
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I'm going to say a few things here that utterly ail me, purely intended for constructive criticism.

1. Filesize. D;
2. Please, don't make extra headers. I hate fishing through level select wondering what's real.
3. I can't seem to find on exit in zone 1. Maybe because there isn't? ;)
4. Zone 2 is really bugging me. Your sector layout is disturbing, because I can't find any flow what-so-ever. Probably something you need to do is look at the contest winning maps and look at the gap between theirs and yours. Also, missing textures abound. DX
5. Import the GFZROCK2 as a flat, please.
6. You seem to not know what "secrets" are. If I'm going 15 seconds out of my way to find a dead end with an armageddon sheild, I'm naturally going to be dissapointed. Especially when it's just flat land, without any redeeming value what-so-ever. If it's all flat ground, I'm going to be driven out of my mind without any landmarks or sense of direction. Secrets should be in a corner that's just to the side of where I'm going. Prime examples: CEZ1 and Aero Shrine.

And yeah, that's just the first zone. While many of these issues probably adress many other maps as well, I haven't gone through them explicitly.
 
New beta, new review.

Well the new beta is out, I'll review it. For some reason I had to add .wad when I saved it, well anyway prepare for a review.

Edit: The new beta is out so here is the review.

D/C: 6.0, 6.5, 6.5, 7.0
L/D: 5.5, 5.5, 5.5, 6.0
P/G: 4.0, 5.5, 5.5, 5.5
O/C: 4.5, 5.5, 6.0, 6.0
I/L: 5.0, 6.0, 6.0, 6.2
Overall: 5.0, 5.8, 5.9, 6.1

New scores:

Design/Challenge: 7.5: The new level design of the earlier levels shows off some excellent level design, and can be pretty difficult, the completion of some levels also shows a lot in terms of difficulty.

Level Design: 6.5: Some edits to the earlier levels show of some great level design, but this is not true to all the levels though.

Problems/Glitches: 5.5: Some new problems come with the new layouts, there are some missing texture, and visual glitches, some camera problems can be found too.

Other/Cool Stuff: 6.5: The new shields are pretty cool, and the new level layouts are pretty good, but not much else.

Individual Levels: 6.8: Levels are rescored, due to updates.

EHZ1: 7.5: Nice level design, some hard jumps.
EHZ2: 6.5: Good level design, some missing textures.
EHZ3: 7.5: It's a boss fight, nice arena.

MMZ1: 6.0: Nice beginning, still needs to be finished.
MMZ2: 5.5: Still the same level as it was before.
MMZ3: 7.5: It's a boss fight, pretty good area.

LFZ1: 6.0: Nice beginning, still needs to be finished.
LFZ2: 6.5: Mainly the same level as before.
LFZ3: 7.5: It's a boss fight, nice arena.

CCZ1: 6.5: Good level, some camera problems.
CCZ2: 7.0: Good levels, has some camera problems.
CCZ3: 7.5: It's a boss fight, really cool arena.

CSZ1: 5.5: A little stretched out, but okay.
CSZ2: 6.5: A little long in places, but good.
CSZ3: 7.5: It's a boss fight, good arena.

DCZ1: 6.5: Some visual glitches, pretty good level.
DCZ2: 6.0: Short, but decent.
DCZ3: 7.5: It's a boss fight, teleporting isn't perfect.

DSZ1: 6.0: Really short, but good.
DSZ2: 8.0: Really good level, some visual glitches.
DSZ3: 7.5: It's a boss fight, underwater is cool.

Overall: 6.6: Some new level layouts, some shield edits, and the completion of previous levels, shows off some nice features of the level pack, but there are still a lot of glitches, and things that need to be fixed, there are also some incomplete levels.

That is the review, I beat Casino Carnival 2 and Crisis Ship 2, and they are pretty good, this is a good level pack.
 
I'm very annoyed at this level pack. You have massive amounts of platforming in the first level. Then if that's not enough, there's swarms of Jettysyns waiting for you at every single jump. It's too much. If that weren't enough, you stole enemies from Mystic Realm. Unused enemies, by the way, no doubt thinking "I'll get away with it :D" I didn't see anywhere in the mod you giving credit to Mystic Realm for them, and I seriously doubt you got permission to use them!. Pathetic.

Finally, the textures you used are the worst texture choices ever! I could've gotten a freakin' seizure just trying to get through that stupid Carnival level. Owait, it's got a bunch of impossible Sonic Platforming :D I hope Mystic rejects this mod if you decide to send it to the addons section.
 
Sykotic said:
I'm very annoyed at this level pack. You have massive amounts of platforming in the first level. Then if that's not enough, there's swarms of Jettysyns waiting for you at every single jump. It's too much. If that weren't enough, you stole enemies from Mystic Realm. Unused enemies, by the way, no doubt thinking "I'll get away with it :D" I didn't see anywhere in the mod you giving credit to Mystic Realm for them, and I seriously doubt you got permission to use them!. Pathetic.

Finally, the textures you used are the worst texture choices ever! I could've gotten a freakin' seizure just trying to get through that stupid Carnival level. Owait, it's got a bunch of impossible Sonic Platforming :D I hope Mystic rejects this mod if you decide to send it to the addons section.

Did I ever think of *I'll get away with it?*

Also, I am remaking the zones, so you don't have worry about ZONE 4 giving you a seizure...

One thing, if you don't like it, don't download it, its as simple as that. If more people complained, then I will change it, so for now, only YOU complained...

---------------
NOTE TO ALL

Zones 1,2,3,4 & 6 are being remade, now so you know...
 
if you don't like it, don't download it

Flawed logic, you should accept and look at my criticism, and to why I don't like it. So obviously you're trying to get away with whatever the hell you're doing. So I'm not going help you; which by making my criticism I tried, but by your post you refused my help.
 
Matbomb said:
Sorry for ask,but is this a "beta" or "alpha" version?

Umm...

I think a beta?

The custom boss music will be removed, sorry for this, but I am removing it.

I'm also removing the custom INV. music, and the speedshoes music.

Because I think its making the file size too big...

There will be a custom music for the extra boss and final boss.
 
*Draykon complains

I'm with Syko on this one. The levels are freakin' frustrating. This has hardly improved since I last played it. Too many enemies, too much annoying platforming. Not to mention, the path to move on needs to be much, MUCH more obvious.

Also, your shield sprites are horrid.
 
SonicX8000 said:
One thing, if you don't like it, don't download it, its as simple as that.

Automatic failure. Read the announcements for the releases section.

Lock. You can remake a topic when you're ready to take criticism, after at least two weeks.
 
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