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Old 02-04-2018   #53
Lach
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Currently, three out of the four corners available in each player's screen are taken up by a HUD element in a standard 2.1 co-op splitscreen game (or even all four in a circuit race or in 2P's when showfps is enabled). It's extremely difficult to fit custom Lua elements in there. The new system makes things a lot easier for both developers and scripters to add new elements. Everyone tells me not to worry about supporting splitscreen when I make stuff, but now I won't even need to worry about it. I think that's a pretty positive long-term change. (Besides, from what I know, not many people use splitscreen in the first place—and those who do aren't losing much.)
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