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Old 07-05-2012   #37
Prime 2.0
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Originally Posted by Neo Chaotikal View Post
I must be missing something here but: I'm talking about the room with a nuke design on the floor, how does it know I used a nuke? Were there switches I didn't notice or something?
Originally Posted by RedEnchilada View Post
I remember when I built a nuke trigger as a proof-of-concept for someone else, it involved hiding an enemy inside whatever I wanted the trigger to be and using a No More Enemies linedef executor to register when it was destroyed. One can assume ATZ used a similar mechanic, probably involving those switches instead.
Science tells us that nothing can be proven, only rendered more likely to be true. If we do not question what we already know, how can we know, much less admit, when we're wrong? Such things are vital to progress.

Last edited by Prime 2.0; 07-05-2012 at 09:49 PM.
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