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Old 10-02-2017   #8
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You made a huge mistake in the second image, you are merging all the triangles by the vertices, making some FOF creation problems, just, separate the triangles. And to let you know, you are creating invisible FOFs, not sure if that's intentional or not. Was seeing the lava texture and, if your intention is to make lava, just use Linedef type 101, and if you want the lava hurts the player (logically), just read Damage (Fire) (Sector Type 3), and see the wad example.
"The more detail that I put in the sprite, means the effort that I put into it."

Last edited by -CG7244-; 10-02-2017 at 04:44 PM.
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