Good afternoon / evening to all, it is a contest interesting. It falls rather good grades !
I start with the 1-P mode.
Wood Asleep by Me : -----
I can not rate my level ...
I like to say that I agree entirely with 3-4-5 I receive. I could not give much attention to my level because I'm working on something more advanced. I know I lost the contest, I do not compete with the top designers. But I know I can to win or get a good grade if I will not work on two projects at once.
Colossal Castle Zone by Katmint : ------
Similarly, I can not rate. Because I have not found the solution with the puzzle "gargoyle-box". However, I never say that your level is wrong. There is still a nice little side with decor. But I can not give note if I can not find the end.
Grassy Cliffs by NeroTheArmadillo : 3 / 10
Hmm ... what is it? I can not start the level. Luckily, as I am a level designer, I could access it with SRB2 DB.
The first thing I noticed is that the level is similar to samples-wads that I find on the wiki. There is a problem of sky.
But there is still a small positive impact on the ... on gadgets. You know a little executors. In fact, I seem to see my first few levels. To me, there are two types of designers. There are those who make the majority of levels ... hmm correct. Small technical problems, but with large areas to explore that delights the players. And there are other designers like us (in my opinion, eh.) that have little problems in general design, but have well developed ideas, ideas that are better suited to other games that are somewhat less suitable for SRB2. But we try and do our best to resolve our faults. With practice, you can become a good designer.
Ah yes. Beware, the boss takes time in the level, but it is the area that is interesting to explore.
Windmill Hill Zone by Ultimate : 6 / 10
I like it. I had an impression of a mix between Green Hill Zone from Sonic 1, Green Hill (Sonic Adventure 2) SRB2 version and a little mixture of Unleashed.
The idea I like is the wind ! I think combined, it could be fun!
The area is also very big ! We can run around without problems. There is still a small problem. I think (I'm sure, rather) that it is a large rectangle covered with a small lake with islands. There are no caves, no walls: one sees the sky in abundance. The large space and the choice of way is a positive point, however.
Clockwork by Thompson Grove : 8 / 10
I will not talk much, because I think everything is good (nothing bad.)
Decor hard to master. A rather good level design.
The little elves are good. If I took two points, it's because I was stuck in the great hall with the clock ...
Ah yes. I find that even if there is Mechano in your level, changing the player's height is very bad. I struggled to advance in this state, especially in water. But keep it : the level design is very good !
Wonder Terrace Zone by BlazeFan1 : 10/10
It's impressive ... your first level were a little Green Hill, and you went to something special with a "cycle " ... I am very proud of you ! This is exactly the level style that I like ! And say I gave you advice in your debut ... You've improved a lot, I'm jealous.
Please note, some textures are not suitable to me. Teleporters flat at the end of each element are not good. You could create a teleporter more "machine ".
Question gameplay / life time is perfect.
I wanted to ask the music, but I just found that is the game of Kirby.
(5 minutes later ..)
I found exactly the same music! They are well, Kirby's musics.. I should see this game.
http://www.youtube.com/watch?v=AfEfdSWM_-A
Continues like this, your levels become very interesting!
Splash Garden Zone Act 1 by Blade : 9 / 10
In the last competition, I moderately liked the way at this point to change the game but then you showed me that it is entirely possible to put new options in SRB2 while maintaining a very good appearance . If there'll have been no "mountain-areas" in the background, I think Sonic CD plants would not be welcome.
I think the visual aspect is your forte. And the modified code in SRB2, ah ah!
I like what you do. Therefore, I can ask you this ...
Can I use the changes you've made to my SRB2 wads for? (I speak mostly horizontal springs, some plants and enemies, graphics boxes that I fell in love, etc.).
If you accept, your name will appear ...
==> File MAINCFG the wad (with thanks)
==> The thread on the MB, with thanks.
==> The Supporters / CoAuthors section of the thread.
I hope you will accept. Good job for your level, anyway !