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Old 12-09-2008   #17
Jazz's Avatar

That is easily one of the best ideas I've heard in awhile. Would also make it easier to round corners and generally make 2D mode more dynamic. Could also use it for spiral staircases and the like. Possibly for split paths in similar fashion of NiGHTS maps.

Also, you would only have to include these axis and transfer points where you want the non-linear area to be. The rest of the level should be able to be left the way it would be normally.
Now that's a real game logo.
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