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Old 09-08-2017   #2
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The answer is that SDL doesn't need r_opengl.dll! It's statically linked in, as far as I'm aware (since both Software and GL modes actually use a hardware accelerated function to draw pixels to the screen in that executable), and is only included in the installer to make the DD version run OpenGL.

As such, it's unlikely to be included with 2.2, which we're aiming to make SDL only for reasons of minimal headaches.
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