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Old 08-10-2009   #9
CobaltBW
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More specifically, how does this program treat difficulties? Does it just flat out ignore thing types that don't appear in Normal difficulty, or does it convert ALL thing types to Normal? I ask this because in the process of porting Mystic Realm, for instance, both Easy/Normal Eggman and Hard Spikeball Eggman appear in boss levels of the mod.
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