Same though. It should be blue back then. Please make it happpen in 2.2!
A little unrelated, but I actually put together a modified pity shield a while back to see how this would look. https://gfycat.com/gifs/detail/ObedientEnchantedAngelwingmussel
Same though. It should be blue back then. Please make it happpen in 2.2!
Actually, that feature was removed in 2.1.Technically speaking, a damaged force shield is still desirable over a pity shield -- when absorbing damage, the force shield reflects the projectile back at the attacker.
This is the correct reason. We want there to be a trade-off between shields. If you find a shield while you already have one, we want you to have to decide "is this better than what I currently have in this situation?" In fact, we're planning on changing a few things for 2.2 to make that decision even harder.I believe the Pity Shield is only intended to help players who are being killed a lot in the ring-slinger game types (such as Match). It's directly worse than all other shields (except the Force shield if it only has 1 hit left, I think), where-as the other shields are different from each other, not directly better/worse. It would just not be fun to encounter it as a monitor in a level, let alone accidentally popping it if you have a different shield and don't want a directly worse shield. In other words, I just personally don't think that's a good idea.
On a side note, the pity shield is really obnoxious to look at
You've never been able to use abilities while holding the flag
Overriding your cool shield that has special abilities and resistances with a normal 1-hit shield in Mania is awful though :V
a little unrelated, but i actually put together a modified pity shield a while back to see how this would look. https://gfycat.com/gifs/detail/obedientenchantedangelwingmussel
Doesn't SRB2 already have a Clear Mode? Try beating the game unmodified. Or beat a complete mod like SUBARASHII.And another few suggestions: A difficulty selector. This would, on easy, allow for the use of cheats to finish the game and unlock stuff (Because for a first-time, f*** beating ERZ without cheats) among other things for harder difficulties, and a Clear mode, allowing you to select any stage similar to S3K or the Hub mod.
So true. Difficulty is per character nowadays.The game already has an easy mode. Select Tails at character select.
You can still manually move the camera while in analog mode, you need to bind the rotate camera controls in the control configuration menu.
It isn't. The issue here is that it'd be easier to see the player and therefore would allow the person with the file to have a quicker reaction time, which could make all the difference in a game as twitch-paced as SRB2's match.
Idea/Suggestion- Mini Bosses: In the middle or end of the second stage of a zone you will be forced to fight a mini boss, for example (please note this is just a example of what I am explaining) In Greenflower Zone Act 2, when you enter that hallway where you make you way up to the end of the level, while in it you will have to fight a giant Motobug with spikes on its back and it can fly.