Now when have release dates ever worked for anything SRB2 related? :P
When its done of course.
When its done of course.
<image>
I wonder how many more times this image will be posted before 2.1 is released?
Place your bids now.
There is no OLDC until 2.1, I didn't want to enter it in the current/previous contest since the sandfall physics are terrible in 2.0, and it's also missing one extra path that I have yet to finish. (but I could easily block that off and it wouldn't change the level much at all.)
You'll miss a lot of 2.1 info if you don't join #srb2fun in IRC.
I thought it was general knowledge by now that 2.1 is clearly the sequel to XSRB2.
Play Xsrb2's X maps and search for the desert themed level. ( I think it's MapX4?) You'll be able to try it out for yourself.
I recently started working on another character:
![]()
![]()
Her name is Mari, and she's basically a cat pirate. I wanted her to be very agile and quick but lacking in other departments (perhaps her spindash won't be as effective or something). Unlike my previous character wad, Mari isn't using Sonic as a base. Instead, I'm using the character I already made as a simple guideline; all of Mari's animations will be different from the vanilla poses. I've had a couple of ideas rolling around my head already; one of them being that Mari will carry a sword on her back and spin in a fashion similar to Espio or Blaze except that she'll use the sword as the supposed method of attack. I'm still not sure about her ability though; she was originally planned to use swimming but I never got over the fact that you can also walk on water with it. I'd like to try to make a custom ability but I haven't thought of any good ones that would also balance out with her 'agile' playstyle.
Hah, I know that feeling of trying to think up of an ability. I'm still thinking of an ability for Shadow and my female fc.
Anyways, on topic. How about a slightly nerded thok/walljump ability? You could make it so that the walljump doesn't activate until you come in contact with a wall (like senku) and when not in contact, your fc can do a thok.
Stuff like that is pretty much universally the result of slot collisions; whoever made the walljump you're thinking of used state and thing slots too early in the list so it conflicts with SOCS within maps, which typically use the first ones.I really wouldn't recommend wall jump it has some Soc glitches when you add maps like mansion14.wad or almost any mod or map that has Socs sometimes.
How about a slightly nerfed thok/walljump ability?
Stomp ability is not often used much and Swim but I doubt any of though's abilities fit Jaspers Character wad. You can also just have a jump ability and have no thok.