1) Chasecam crashed the game:
I was playing ERZ1 in coop mode and I used X-key to toggle chasecam (X is binded to "toggle chasecam"). Error log:
[spoiler:7434637a25]SRB2 v2.0.2 -ERROR LOG-
srb2win caused an Unknown exception type in module srb2win.exe at 001b:004a175f.
Exception handler called in main thread.
Error occurred at 8/1/2009 17:53:26.
C:\Games\SRB2_2.0\srb2win.exe, run by Windows XP.
1 processor(s), type 586 15.11266.
Program Memory from 0x00010000 to 0x7FFEFFFF
1248 MBytes physical memory.
Registers:
EAX=fea109d6 CS=001b EIP=004a175f EFLGS=00010202
EBX=00000018 SS=0023 ESP=0012fd0c EBP=02742bc8
ECX=000000ff DS=0023 ESI=05a3df9b FS=003b
EDX=01410000 ES=0023 EDI=00023a6b GS=0000
Command Line parameters: -console Bytes at CS : EIP:
88 1e 03 35 2c e7 66 00 03 c7 8b d8 c1 fb 10 23
Stack dump:
0012fd0c: 00000102 000001bf 000006ed 0000027b ffffffff 00000088 01410000 004a6cbb
0012fd2c: 05103668 00676430 00000000 00000000 fffffff2 000001df 000006ed 00000000
0012fd4c: 00000007 004a8487 0000027f 006293d8 02800000 0c000000 00000028 04000000
0012fd6c: 04000000 0067643c 00000014 00000024 0206e4d0 00000241 0b922a64 0049dc67
0012fd8c: 00000241 0000027f 01d14bec 0049e280 0206e4d0 00000002 00000000 00000000
0012fdac: 00000241 00000280 0049e9bd 0206e4d0 00000000 02007844 00005a11 00000000
0012fdcc: 000000ff 000000ff 01fe4470 0206e4d0 00000005 0049ecf9 000081b7 00000000
0012fdec: 02007bb8 0049ecf9 000001b3 00000000 02007dc0 0049ecf9 000001c2 00000000
0012fe0c: 020080cc 0049ecf9 000001cd 00000001 02008100 0049ecf9 000001db 00000001
0012fe2c: 02008134 0049ecf9 000001dc 00000000 0200e0e0 0049ecf9 000001dd 00000001
0012fe4c: 0200e114 0049ecf9 000003b4 00000001 02054768 0049ecf9 0000195d 00000000
0012fe6c: 02054e1c 0049ecf9 0000195e 00000001 006f8260 004a4156 0000197f 05a40020
0012fe8c: 00412c95 00000001 00005a13 00005a11 00000001 00000000 0048dda0 00000020
0012feac: 006fc2e8 00000001 00000001 00411fd8 00000001 00000001 00000001 00000000
0012fecc: 00412739 00000001 00005a11 4116e26a 004131f3 fffffffe 00000000 0012fef4
0012feec: 00005a13 00404f23 0012ff30 00404f2b 00404fa6 00000020 4116e3fa fffffffe
0012ff0c: 00000000 00000001 ffffffff 0012ff04 0012f920 0012ffb0 004cb9e0 4155ea0a
0012ff2c: 00000000 0012ffc0 004c9ef6 00400000 00000000 00152331 00000001 4116e30a
0012ff4c: 00310038 00300039 7ffd9000 00000044 00154548 001533a0 001547d8 00000000
0012ff6c: 00000000 00000000 00000000 00000000 00000000 00000000 00000c01 00000001
0012ff8c: 00000000 00000000 00010001 00000000 0012ffac 00300039 00000000 0012ff48
0012ffac: d446eb1f 0012ffe0 004cb9e0 4155f33a 00000001 0012fff0 7c816d4f 00310038
0012ffcc: 00300039 7ffd9000 80543dfd 0012ffc8 88e753f8 ffffffff 7c8399f3 7c816d58
0012ffec: 00000000 00000000 00000000 004c9f61 00000000
Module list: names, addresses, sizes, time stamps and file times:
C:\Games\SRB2_2.0\srb2win.exe, loaded at 0x00400000 - 1525760 bytes - 4a708b52 - file date is 7/29/2009 13:48:04
C:\Games\SRB2_2.0\fmod.dll, loaded at 0x10000000 - 162816 bytes - 43b2182e - file date is 10/26/2008 13:29:04
C:\WINDOWS\system32\uxtheme.dll, loaded at 0x5b1c0000 - 219648 bytes - 41109409 - file date is 8/4/2004 00:45:28
C:\WINDOWS\system32\umdmxfrm.dll, loaded at 0x5b4f0000 - 13312 bytes - 3b96ac05 - file date is 10/28/2001 15:07:34
C:\WINDOWS\system32\serwvdrv.dll, loaded at 0x5d1d0000 - 14848 bytes - 3b96ac08 - file date is 10/28/2001 15:07:26
C:\WINDOWS\system32\hnetcfg.dll, loaded at 0x60b30000 - 346624 bytes - 411093d9 - file date is 8/4/2004 00:45:24
C:\ARQUIVOS DE PROGRAMAS\FRAPS\FRAPS.DLL, loaded at 0x63560000 - 118784 bytes - 4540b35f - file date is 10/26/2006 10:08:46
C:\WINDOWS\system32\HID.DLL, loaded at 0x68e00000 - 20992 bytes - 411093d5 - file date is 8/4/2004 00:55:42
C:\WINDOWS\system32\mswsock.dll, loaded at 0x71a10000 - 247808 bytes - 41109493 - file date is 8/4/2004 00:45:26
C:\WINDOWS\System32\wshtcpip.dll, loaded at 0x71a50000 - 19968 bytes - 41109451 - file date is 8/4/2004 00:45:30
C:\WINDOWS\system32\WS2HELP.dll, loaded at 0x71a60000 - 19968 bytes - 41109447 - file date is 8/4/2004 00:45:30
C:\WINDOWS\system32\WS2_32.dll, loaded at 0x71a70000 - 82944 bytes - 41109446 - file date is 8/4/2004 00:45:30
C:\WINDOWS\system32\WSOCK32.dll, loaded at 0x71a90000 - 25088 bytes - 41109453 - file date is 8/4/2004 00:45:30
C:\WINDOWS\system32\DINPUT.DLL, loaded at 0x72250000 - 166912 bytes - 411093e4 - file date is 8/4/2004 00:45:22
C:\WINDOWS\system32\msacm32.drv, loaded at 0x72cc0000 - 20992 bytes - 3b96ab7a - file date is 10/28/2001 15:07:02
C:\WINDOWS\system32\wdmaud.drv, loaded at 0x72cd0000 - 23552 bytes - 41109416 - file date is 8/4/2004 00:45:48
C:\WINDOWS\system32\DDRAW.DLL, loaded at 0x73710000 - 266240 bytes - 411093d5 - file date is 8/4/2004 00:45:22
C:\WINDOWS\system32\DCIMAN32.dll, loaded at 0x73b70000 - 8704 bytes - 411093d4 - file date is 8/4/2004 00:45:22
C:\WINDOWS\system32\KsUser.dll, loaded at 0x73e90000 - 4096 bytes - 411093e9 - file date is 8/4/2004 00:45:24
C:\WINDOWS\system32\DSOUND.DLL, loaded at 0x73ec0000 - 367616 bytes - 41109409 - file date is 8/4/2004 00:45:22
C:\WINDOWS\system32\MSCTF.dll, loaded at 0x746e0000 - 294400 bytes - 41109425 - file date is 8/4/2004 00:45:24
C:\WINDOWS\system32\WINMM.dll, loaded at 0x76b20000 - 179200 bytes - 41109426 - file date is 8/4/2004 00:45:28
C:\WINDOWS\system32\WINTRUST.dll, loaded at 0x76c10000 - 176640 bytes - 4110940d - file date is 8/4/2004 00:45:28
C:\WINDOWS\system32\IMAGEHLP.dll, loaded at 0x76c70000 - 144384 bytes - 411093e5 - file date is 8/4/2004 00:45:24
C:\WINDOWS\system32\ole32.dll, loaded at 0x774c0000 - 1281024 bytes - 41109437 - file date is 8/4/2004 00:45:26
C:\WINDOWS\system32\SETUPAPI.DLL, loaded at 0x77900000 - 993792 bytes - 411093f7 - file date is 8/4/2004 00:45:28
C:\WINDOWS\system32\CRYPT32.dll, loaded at 0x77a60000 - 603648 bytes - 411093c7 - file date is 8/4/2004 00:45:22
C:\WINDOWS\system32\MSASN1.dll, loaded at 0x77b00000 - 57344 bytes - 4110941e - file date is 8/4/2004 00:45:24
C:\WINDOWS\system32\midimap.dll, loaded at 0x77bb0000 - 18944 bytes - 411093e4 - file date is 8/4/2004 00:45:24
C:\WINDOWS\system32\MSACM32.dll, loaded at 0x77bc0000 - 71680 bytes - 4110940a - file date is 8/4/2004 00:45:24
C:\WINDOWS\system32\VERSION.dll, loaded at 0x77be0000 - 18944 bytes - 41109407 - file date is 8/4/2004 00:45:28
C:\WINDOWS\system32\msvcrt.dll, loaded at 0x77bf0000 - 343040 bytes - 4110948d - file date is 8/4/2004 00:45:26
C:\WINDOWS\system32\USER32.dll, loaded at 0x77d20000 - 577536 bytes - 41109406 - file date is 8/4/2004 00:45:28
C:\WINDOWS\system32\RPCRT4.dll, loaded at 0x77db0000 - 581120 bytes - 411093f4 - file date is 8/4/2004 00:45:26
C:\WINDOWS\system32\GDI32.dll, loaded at 0x77e50000 - 278016 bytes - 411093d0 - file date is 8/4/2004 00:45:24
C:\WINDOWS\system32\Secur32.dll, loaded at 0x77f20000 - 55808 bytes - 41109406 - file date is 8/4/2004 00:45:28
C:\WINDOWS\system32\ADVAPI32.dll, loaded at 0x77f50000 - 683008 bytes - 411093dd - file date is 8/4/2004 00:45:22
C:\WINDOWS\system32\kernel32.dll, loaded at 0x7c800000 - 1022464 bytes - 4110940c - file date is 8/4/2004 00:45:24
C:\WINDOWS\system32\ntdll.dll, loaded at 0x7c900000 - 723968 bytes - 4110940c - file date is 8/4/2004 00:45:18[/spoiler:7434637a25]
2) Level design issue:
Visible missing texture: MAP07, linedef 1386, Wall
Visible missing texture (?): MAP22, linedef 3406, Crusher
Desync effect with moving object: MAP23
3) HUD:
Ring total goal is not hidden upon pressing TAB-key.
Look at players' name
Spazzo edit: Intentional
4) Player gets stuck in the wall. This happens in any level:
Image
5) Water FOF with sides - submerged part in water is rendered/displayed. This didn't happen in 1.09.4:
Image
6) Sector effect 80 Trigger Floor touch acts like Trigger Anywhere in sector.
When you tag in this very sector LD300 (Trigger Continuous) and LD301 (Trigger Each time), the sector starts to act like SE64 (Trigger Anywhere), if Tails flies over or any other character jump over the sector, they activates the event without touching the sector.
This system is used frequently in
switches that activate other events like opening a door or moving up/down a FOF.