New Update
JetTheHawk said:
Wouldn't jumpdive interfere with the SuperSonic flight, as they are both activated the same way?
Well, yeah, I forgot about that, but you can still fly with super sonic even with the move, but I fixed it in this new version so you can't use the move at all while super.
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NEW UPDATE
Source Code (Not needed to use SRB2CB)
http://www.mediafire.com/file/mhnmmmnymlm/SRB2CB_Srcv1a.zip
Exe:
http://www.mediafire.com/file/kz5o2mzyne0/SRB2CBv1a.zip
The source code has been updated for much better xcode support for Macs.
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Changelog:
OpenGL is faster by default, it renders less polygons on the screen, not usually noticeable, can be changed in the menu under 3D settings.
More setttings savable like the camera default height and distance, etc.
New Button: Action1 Button, used for new SRB2CB moves like boosting, digging, and spin disengage, jumpdive still uses the spindash button though.
Better performance and more stable over all.
NOTE: The version number has not been bumped, but this is still a big update.