Dark Mystic
Member
Halkel da Thunderhog said:I can help you with a Air board's base, check my avatar.
Your board base does look good...you can help with that. :D
Halkel da Thunderhog said:I can help you with a Air board's base, check my avatar.
Chaos Zero 64 said:Yeah I didn't bother at all for the board designs, so much as to prove how well I could sprite, besides those two's attemps. Just leave me at Level Designer, and I shall finish up my Metal City wad.
Dark Mystic said:Halkel da Thunderhog said:I can help you with a Air board's base, check my avatar.
Your board base does look good...you can help with that. :D
Flame_the_hedgehog said:Chaos Zero 64 said:Behold the power of CZ64.
http://cz64.lithiumpowered.net/images/sonicrider/PLAYA1.bmp
http://cz64.lithiumpowered.net/images/sonicrider/PLAYA2A8.bmp
http://cz64.lithiumpowered.net/images/sonicrider/PLAYA3A7.bmp
http://cz64.lithiumpowered.net/images/sonicrider/PLAYA4A6.bmp
http://cz64.lithiumpowered.net/images/sonicrider/PLAYA5.bmp
holy crap, i like those sprites CZ
but not to be rude at all, i think the board under sonics feet can be improved a bit
actually i dont think you'll need running frames, i mean, sonic is already on his air board, so i think the sprite should move up and downtapika the fox said:Running frames on boards. That's how I was going to do it.
Flame_the_hedgehog said:that looks Great!
but for improvement, you might want to increase the height on that board and make it so as if sonics feet (the srb2 kind) were on the board
Flame_the_hedgehog said:that looks Great!
but for improvement, you might want to increase the height on that board and make it so as if sonics feet (the srb2 kind) were on the board
Dark Mystic said:Flame_the_hedgehog said:that looks Great!
but for improvement, you might want to increase the height on that board and make it so as if sonics feet (the srb2 kind) were on the board
lol. It will look a LOT better when you make it longer...
Draykon said:I'd like to say something here: I think I could do air tricks with SOCs, it would be very simple though: You press jump while in the air and spinning, and you go into trick mode, in trick mode you cycle through various trick frames, some of which give you points (There is an A_Givepoints or something like that isn't there?), then when you land, the games code makes you drop out of trick mode.
FoxBlitzz said:It still doesn't look 3D. You need to work on perspective, because it looks like you're looking down on it from above and that it's square shaped.
No... I'm talking about giving every character either glide, or fly, then I use a SOC to edit the special ability frames so that they use some specified "trick sprites", Don't carry you forward as far, and give you points. It takes away the special abilities though.Flame_the_hedgehog said:Draykon said:I'd like to say something here: I think I could do air tricks with SOCs, it would be very simple though: You press jump while in the air and spinning, and you go into trick mode, in trick mode you cycle through various trick frames, some of which give you points (There is an A_Givepoints or something like that isn't there?), then when you land, the games code makes you drop out of trick mode.
like i said before, mostly anything can be done with soc's
cept wont you need a special control sector or something to be able to jump off the ramps? and then to make the special Soc activate itself?