That does it. I'm gonna be the first to vote:
MAP01, Sylvan Island: N/A
My best map until I release Floodwater Forest. I do think that it is rather... confined, though.
MAP02, Sea Shell Zone: 6/10
I love the wave effect! You stole my idea!
MAP03, Astral Fortress Zone: 5/10
An interesting level, but do you think that an asteroid floating in the middle of space is gonna have GFZ textures?
MAP04, Towers Zone: 7/10
I liked this one. It was a bit... uh, plain though...
MAP05, Mirror Room Zone: 3/10
It was flat. No mirror room music, although I won't dip points for that 'cause a441 don't like music. Other than that, it wasn't big and the textures that it did have didn't tile well. A nice first map, but it could be better.
MAP06, Flooded Valley Zone: 7/10
I liked this one. But, there were some bugs like the colormap in the sky and the "Moses" effect with the wall of water.
MAP07, Barlin Base Zone: 6/10
I liked the GFX in this one, but it was a bit small and cramped. I loved the secret! Hoo hoo!
MAP08, The Dunes: 9/10
Loved this one. But, why were there Mario shells in the middle of the desert?
MAP09, Distorted Reality Zone: 5/10
Interesting concept, but I do think that it was a bit hard to get around in.
MAP10, MI II: 6/10
This was better than MI 1. 'Nuff said.
MAP11, Forsaken Outpost Zone: 5/10
Liked it, but less "forsaken", more "outpost" next time. There was a stone building in one corner, but other than that, it was blank.
MAP12, Abandoned Paradise Zone: 4/10
Nice concept, but it... uh, let me say this: Wood zone sky doesn't fit with CEZ textures.
MAP13, River Side Zone: 9/10
I liked it! Alot! Although, the waterfall didn't have real water, and the tree textures didn't match.
MAP01, Sylvan Island: N/A
My best map until I release Floodwater Forest. I do think that it is rather... confined, though.
MAP02, Sea Shell Zone: 6/10
I love the wave effect! You stole my idea!
MAP03, Astral Fortress Zone: 5/10
An interesting level, but do you think that an asteroid floating in the middle of space is gonna have GFZ textures?
MAP04, Towers Zone: 7/10
I liked this one. It was a bit... uh, plain though...
MAP05, Mirror Room Zone: 3/10
It was flat. No mirror room music, although I won't dip points for that 'cause a441 don't like music. Other than that, it wasn't big and the textures that it did have didn't tile well. A nice first map, but it could be better.
MAP06, Flooded Valley Zone: 7/10
I liked this one. But, there were some bugs like the colormap in the sky and the "Moses" effect with the wall of water.
MAP07, Barlin Base Zone: 6/10
I liked the GFX in this one, but it was a bit small and cramped. I loved the secret! Hoo hoo!
MAP08, The Dunes: 9/10
Loved this one. But, why were there Mario shells in the middle of the desert?
MAP09, Distorted Reality Zone: 5/10
Interesting concept, but I do think that it was a bit hard to get around in.
MAP10, MI II: 6/10
This was better than MI 1. 'Nuff said.
MAP11, Forsaken Outpost Zone: 5/10
Liked it, but less "forsaken", more "outpost" next time. There was a stone building in one corner, but other than that, it was blank.
MAP12, Abandoned Paradise Zone: 4/10
Nice concept, but it... uh, let me say this: Wood zone sky doesn't fit with CEZ textures.
MAP13, River Side Zone: 9/10
I liked it! Alot! Although, the waterfall didn't have real water, and the tree textures didn't match.