I'm a mapping machine! As of late I've been making intense progress on three separate wads. I'm here to talk about one in particular, and leave you wondering about the other two.
(Screenshots removed, scroll down.)
This is another one of those ideas that came to me randomly. The basic concept of this map is centered around the mass of water which constantly rises and falls. As the water rises, the lower corridors in the interior of the map are flooded. The outer areas are free of flooding.
Between the bases is a large expanse of open space with a death pit. In the center is a platform that floats along with the water. This would be the preferred method by which to travel from the bottom of the map to the top, or from one base to the other.
I could go on for pages about this map, but I'm really trying not to say too much. Wouldn't want to spoil it for you now 8).
(Screenshots removed, scroll down.)
This is another one of those ideas that came to me randomly. The basic concept of this map is centered around the mass of water which constantly rises and falls. As the water rises, the lower corridors in the interior of the map are flooded. The outer areas are free of flooding.
Between the bases is a large expanse of open space with a death pit. In the center is a platform that floats along with the water. This would be the preferred method by which to travel from the bottom of the map to the top, or from one base to the other.
I could go on for pages about this map, but I'm really trying not to say too much. Wouldn't want to spoil it for you now 8).