Okay, so I went to use my USB GameCube controller, and when I go to choose this gamepad, it says that it's used by another player. But here's the thing: it isn't. How do I fix this?
Welcome to my new music pack for Sonic Robo Blast 2 Kart, the NEStalgia Pack. Here, I will be recreating iconic tunes - from both video games and albums - in the NES style, using only the 2A03 (Standard / NES only) sound chip, and no DPCM samples.
Round 01
First up is "Sonic the Hedgehog 2...
So I've seen sprites on Sonic whose IDs look like "WALKA2E8." And then there's its reversed sprite, "WALKA2E8." Technically speaking, can you remove the latter, since it's just reversed from the first sprite. On a similar subject, there's a "WALKA1" and "WALKD1." Can these be combined?
(For this question, assume I have no LUA knowledge... because I don't.)
So, I have an Invincibility and Speed Shoes theme I want to use for my new character, but I think the timers of the power ups are different than the durations of the songs. Is there a way to change the timer of the power ups...
So, I am in the works of making a new character for SRB2, and this character has a Super ability, but I don't want to call it "Super," since that's painfully overused. I want to come up with a new name for the Super ability that is original. I'm thinking "SilaCharge," ("Sila" is Russian for...
So I'm working on my first SRB2 character mod, and I was thinking about the animations.
1) As we know, Sonic's wait animation consists of two frames of him tapping his toes. The concept for my character's wait animation consists of him with his hands on his forehead (right hand) and hip (left...
I'm working on a character mod for SRB2, and I hope I didn't just screw up; is the SRB2 palette (as far as the green you can change) the same as the SRB2Kart palette?
So, I attempted to release a character pack in SRB2 Kart, but it failed. I introduced an OC named Rebel Riggwell, based on me, but that went pear-shaped, since I used InstableGriff's MegaMan sprites as a base. I figured out that I can use this animation program called Mine-Imator. I just needed...
So I've seen that SRB2 Kart has two different batch files, Standard and OpenGL. I strongly feel like Standard uses sprites and OpenGL uses models, but I just want to be sure. I know that an easy way to make sprite characters is kartmaker, but what is an easy way to make models?
What is the most intense sound track you've ever heard in a video game? For me, it has to be Plok's boss theme. I've never actually played Plok, but damn, the goosebumps I got from listening to this! What's your opinion on the most intense video game soundtrack? Leave a link so I can listen to...
As we all know, YouTube is the home of big stars like DanTDM, Jacksepticeye, and bill wurtz. It also houses niche users, like iteachvader. And most importantly, we all are members of the site as well. And I've seen people from this message board roaming around YouTube videos and songs. Exhibit...
So, I have a strange sense of creativity, I like to think. Here's a couple of reasons as to why I like to think so:
1. My music replacements in Sonic Robo Blast 2 Kart (Which I can not post here, according to the "Music needs effort" rule). In Eggman's Nightclub Zone, I previously replaced the...
So SRB2Kart is basically a Mario Kart knock-off, and we all know that. To accommodate that fact, most of the items resemble Mario Kart items; Orbinauts are Green Shells, Self-Propelled Bombs are Red Shells, Mines are Bob-ombs, Eggman Monitors are basically Fake Item Boxes, and Hyudoros are Boos...
So, I was playing SRB2 Kart, and I was tinkering with the palettes on different characters, and I found some palettes that look better on the characters than their preferred colors. I wanted to share the palettes I like, and I'd like y'all to do the same. I'll focus on the initial characters and...
So I learned how to host a dedicated server back in 1.2, and I was thinking about adding my character mod, Infinite (which got rejected here, but it's up on GameBanana of you want it) to my dedicated server on 1.3. How would I go about doing that?
So, I like to make music using FamiTracker. It's super easy to do. I decided to make a music pack using FamiTracker with the VRC6 expansion chip. I decided to separate the mod into waves as I progress. So without further ado, I'll introduce the songs.
Wave 1
Lump: GFZ1
Usage: Greenflower Zone...
So I saw a skin color section in SRB2, and I tried taking a skin color from SRB2 and using it for SRB2K, and it didn't work. Is it possible to make skin colors for SRB2 Kart?
Is it possible to convert the .lmp replays in SRB2K into .mp4's so I can make a video montage? I'm working on a music pack on GameBanana, and I want to make a video to preview them.
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