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  1. Morph

    Copy Kitty

    Hey guys. This game was brought to my attention while browsing the facepunch forums. It's insanely fun and creative, so I feel like I have to spread the word on this one. It is a trippy megaman-esque game where you can build an insane amount of various super weapons by combining different...
  2. Morph

    Name generators... :|

    ZOMFG I M4DE THE B3ST MOST 0RIGINAL THInG IN H1STORY Of mANKIND TH4T NOOOOOOBODY HAZ EEEVER DON3 BEFORRR! :DDDDD N0w nowon3 of u guyz w1ll h4v3 nam1ng pRoblemZ evarrr with ur zones again!!1! U do'nt h4ve 2 th4nk m3, I kno that I = god ololololol FAST DL: http://www.sendspace.com/file/toz8zk...
  3. Morph

    brokenmatch.soc (srb2Morphed.exe only)

    With the new release of my mod I want to encourage people to use it and to test whether the new stuff works in multiplayer or not. Draykon's brilliant meleeweapons.soc inspired me to try to alter some of the weapons, too. So here we go: Rail Ring and Grenade Ring does not have been changed...
  4. Morph

    Trouble compiling: no comptime.h

    I tried to mess around with my source code once again. So I updated my checkout of the MORPH branch, opened the project via Srb2.dev and compiled. Before the process was almost finished an error message popped up: "comptime.h: No such file or directory" The file is indeed not located inside the...
  5. Morph

    TwistedMobile03.wad

    Some of you might remember the TackleMobile boss I made for the previous SRB2 version. I converted the whole thing to SRB2 2.0 and updated it. Twisted Mobile 02 I added new abilities and made sure it works entirely like a "real" SRB2 boss. Though to accomplish this I had to use some of the...
  6. Morph

    [Open Assets] srb2Morphed.exe [2.0.6.2]

    Since I like playing around with socs very much I thought of things that might improve the customization capabilities of the game. I messed around with the sourcecode for a while and created some new soc actions. The ones that turned out well I am now willing to release. Here a little page that...
  7. Morph

    On pointless posts

    I want to call attention to pointless posts which number increases. I don't want to point a finger at something but it is really annoying. Very often I open a thread because new posts have been made just to see this kind of comments: Releases/Editing Suggestions and Help/Editing Help...
  8. Morph

    Updating src

    As much as I love the new bug fixxing and updating service that is provided by srb2update.exe there is a problem... Constantly updating srb2 versions make it hard to create exe mods since the source code, of course, remains the same (v2.0.1). I really would appreciate if we could have access to...
  9. Morph

    Can't compile SRB2 2.0

    I am using Bloodshed Dev-C++ 4.9.9.2 "/src/win32/srb2win.dev" is the project path. Even if I make no changes at all and I compile the default source code I get this error message during very last steps of the compilation: Any ideas what's wrong? It always worked with SRB2 0.94. O__o
  10. Morph

    Object Soccing Tutorial [0.07]

    -------------------------------------- Note: SpiritCrusher and others put a lot of effort into adapting this tutorial to the wiki and improving it while they were at it. These version has an overall better structure and is easier to read than mine. Therefor, I strongly advise you to check it...
  11. Morph

    Some questions

    Edit: First question: ASNWERED! ;D
  12. Morph

    Self Composed Music Criticsm

    The last weeks I was messing around with creating stage music I wanted to use in one level I am working on. Finally I have created something that sounds acceptable but I am still looking for some advices how to improve the composition. So this is where you come into play. Since SRB2 uses some...
  13. Morph

    soc frame editing utility [MultiFrame.exe]

    Some time ago I created a program to help me creating socs and I just thought it might be useful for everyone else, too. The idea works as follows. Sometimes you need an enormemous ammount of soc states/frames to evoke certain effects. An object that rotates around another one for just a short...
  14. Morph

    SOC to sourcecode conversation

    I just read threw some parts of the srb2 sourcecode and found out that the functions called by the soc actions (A_Chase for example) are located inside the p_enemy.c file. I tried to insert some functions into the socstates... for example: NEXT = 50+3 or VAR1 = actor->angle Or something like...
  15. Morph

    Morphling.wad [Introducing the Dash Spin]

    You all know that I like playing around with socs very much. One thing I allways wanted to do was to create a new custom ability that actually works. Now I think I succeeded. Well, just to give a character this ability to demonstrate it would've been a little boring so I turned one of my...
  16. Morph

    You should know Psychonauts!

    This game is awesome! It got my attention when I was watching a video on screwattack. Since then I watched more videos on youtube and gathered more information on other websites. They all were telling that this game was a masterpiece and an unforgettable experience. So what did I do? Yep, I...
  17. Morph

    Map limitations (vertices and levelsize)

    Hi there... Here's my problem: I am working on a level right now that uses very, very many vertices and huge sectors (not huge viewfields, BUT huge sectors). I know that maps get screwed if their expanse is too big. But now I get this error... if I am adding a certain ammount of vertices /...
  18. Morph

    EDIT: new question

    Well... I succeeded in doing this multiple times earlier but today everything fails. :| I just want to create a level that can only be played with level select in single player and after an hour or so messing around with the header I still can not do this. The map doesn't pop up in level...
  19. Morph

    TaMo Reloaded [TackleMobileV05.wad ; etc.]

    Update: Here is the new file that is based on the slightly modified srb2Morphed.exe file: <TackleMobileV05> < - altern Mirror - > (RUN THE *.BAT FILE) ----------------------------------------------------- Since I was working on this boss many people have asked me if they could use it in...
  20. Morph

    Eggman walks like never before! (TackleMobileV03.wad)

    The reason I am starting this topic is the fact, that it has always annoyed me, that there is no walking eggman robot. All eggheads were just flying and firing stuff at you. So I tried to create a walking eggman robot with melee attacks and it turned out to be quite nice. I think I still have...
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