Search results for query: *

  • Users: Morph
  • Order by date
  1. Morph

    What is your guys opinion on the new message board so far?

    Looks very clean and very organized. I like it. :-)
  2. Morph

    Copy Kitty

    This game is tremendously fun. Unfortunatelly, the fact that it's visually very busy can be offputting at first. I'd highly recommend it to anyone that likes Megaman or Kirby and doesn't mind the flashy, bright artstyle. Also the bosses in this game are amazing, especially towards the later...
  3. Morph

    Copy Kitty

    Hey guys. This game was brought to my attention while browsing the facepunch forums. It's insanely fun and creative, so I feel like I have to spread the word on this one. It is a trippy megaman-esque game where you can build an insane amount of various super weapons by combining different...
  4. Morph

    Question with zone names?

    Flamboyant Milkfat Zone anyone? :> On a more serious note I usually found it helpful to think about levels or designs from other games that I really liked and to try to capture their feel with a map I created. You might even want to try to combine two different ideas from different games to...
  5. Morph

    object following player

    What the hell?! -__- Nero I don't know if you are using google translator or if you are a little unexperienced with english language... But I do not understand a single word of what you were trying to say. And NO, apparently you do not know what I tried to explain. You assigned a soc action to...
  6. Morph

    object following player

    This is actually some very basic stuff. Information listed inside a Thing block serves the purpose to define an object's attributes. The object's actual behaviour is controlled by cycles of states. Thing header => What IS my object like? States => What DOES my object? I would recommend...
  7. Morph

    Help on soccing a char ability

    Well there are two crucial mistakes you made: 1). So your object will not do anything when it calls its first state UNLESS you add this flag. You could create a new 1 tic lasting spawnstate that does absolutely nothing and is followed by your current spawnstate, too. I guess this is something...
  8. Morph

    Program for shortening MP3 files?

    I guess he still has to download Lame Encoder additionally. :|
  9. Morph

    Can someone supply a 2.0.5+ SOC Editor for me?

    It does have "all the things" because it gathers all the information about srb2 from the sourcecode folder. With every new version of srb2 comes a new sourcecode folder, so its no big deal. The fact that the soc editor has not been changed for a long time, by the way, is also the reason why it...
  10. Morph

    FreeSlot Help

    I better update that topic and my signature so that people check out the wiki first. @Kim Thanks for citing me, anyway. ^__^ @Virt There you go: http://wiki.srb2.org/wiki/Object_Creation_Tutorial_-_Chapter_1:_Basic_Knowledge#ID_Numbers_and_Slots...
  11. Morph

    How does coding work?

    Since I am arrogant and since I still have incorporated these "awesome" pictures I'll stick to the original. ;p
  12. Morph

    How does coding work?

    And here some advice for you: I am assuming (sorry if I am wrong) you are still going to school and are between 10 and 15 years old. School education makes most pupils think that knowledge can only be acquired if someone else is teaching you. However, not later than you are moving on to college...
  13. Morph

    Name generators... :|

    ZOMFG I M4DE THE B3ST MOST 0RIGINAL THInG IN H1STORY Of mANKIND TH4T NOOOOOOBODY HAZ EEEVER DON3 BEFORRR! :DDDDD N0w nowon3 of u guyz w1ll h4v3 nam1ng pRoblemZ evarrr with ur zones again!!1! U do'nt h4ve 2 th4nk m3, I kno that I = god ololololol FAST DL: http://www.sendspace.com/file/toz8zk...
  14. Morph

    Mostly fixed problem with A_RotateSpikeBall

    This is veeeeeery odd. If you just change the thing to 157 and exchange nothing else (except thokitem = 157 or removing thokitem = 406 in the S_SKIN) it works. However, changing it to any other ID failed in my tries. Using a copy of Thing type 165, for example, on any other slot as a...
  15. Morph

    Mostly fixed problem with A_RotateSpikeBall

    That code works fine for me. Should it do anything else besides rotating around the player and harming enemies on contact? :p
  16. Morph

    [Open Assets] srb2Morphed.exe [2.0.6.2]

    Well, I am glad it works and that you had fun with it. Is the ability range of Telekinesis allright? Right now it effects a sphere with a radius of 400 FRACUNITS around the player. I thought that more would provide a too great advantage while less might make the ability kind of useless. I also...
  17. Morph

    [Open Assets] srb2Morphed.exe [2.0.6.2]

    I could live with that. It would actually use less code since it is independent from vertical flips like they are used in ERZ. I guess I will wait for some more suggestions but if nobody comes up with a better idea I see no reason for not changing it that way (yay for double negation). I was...
  18. Morph

    [Open Assets] srb2Morphed.exe [2.0.6.2]

    Yeah activating multiability is possible for Telekinesis, Fall Switch and Air Drill, though I did not think about the consequences. Air Drill is pretty messed up with multiability turned on, I guess, while multi Fall Switch means infinite air bouncing. Maybe I should handle multiability...
  19. Morph

    [Open Assets] srb2Morphed.exe [2.0.6.2]

    UPDATE Version 2.0.6.2 is out and this time I was up to something more complicated (at least that's what it felt like). I tried to come up with ideas for new hardcoded special character abilities and implemented some of them. Like Thok, Glide, Fly, Double Jump... etc. these abilities will be...
  20. Morph

    What Happened?/Where is the MS?/Where is the Wiki?/etc

    After things are back to normal will the svn still be available at svn://code.srb2.org/ along with http://trac.srb2.org/ or will the addresses have to change? Just want to make sure I keep checking the right pages. Also thank you guys for restoring the mb and wiki this quickly after the hard...
Back
Top