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  1. SCOTT0852

    [Open Assets] SRB2Kart 1.3 - Moe Mansion

    If you want it, then compile it yourself. Apple's awful proprietary ecosystem means that only people who have a Mac can do that.
  2. SCOTT0852

    Are the SRB2 2.0.6 patch servers still up?

    As far as I'm aware, you can host servers for the final revision of old versions of the game. 2.0.6 probably won't work, but 2.0.7 should.
  3. SCOTT0852

    [Open Assets] HOSTMOD

    Restat seems to have a bug where the new stats don't always apply. It usually happens the first time I join a server, but here it happened even during a later race.
  4. SCOTT0852

    SRB2 ported to the Raspberry Pi!

    Not really? It's on Windows, MacOS, Linux, new 3DS*, Switch, Browser, and Android (the Raspberry Pi runs Linux, which is what makes this "port" possible). That might sound like a lot, but it really isn't. Most modern games are already on 4 platforms (Xbox One, PS4, Switch, and PC). You also...
  5. SCOTT0852

    SRB2 ported to the Raspberry Pi!

    Even if it was up, it would be an extremely outdated version of the game (2.1.8, to be specific). There's not really any reason to play that specific version over 2.1.25 or 2.2.4. You'd be better off compiling it for the pi yourself.
  6. SCOTT0852

    SRB2Wii thread (v2.0.0 RC4, news update 27/11/2010 10:46)

    The final version was probably compiled before the Wii Remote Plus was a thing. Either find a controller without a built-in motionplus or recompile it with the latest libraries.
  7. SCOTT0852

    Jeck Jims' 2.2 3D Models

    It might not work because you're using an unofficial port. Wait for the official 2.2 port of Pointy Sonic, the model should work fine with it.
  8. SCOTT0852

    [Open Assets] Zone Builder

    You'd have to make your own configurations, only 2.1, 2.2, Kart, and Top Down are supported.
  9. SCOTT0852

    [Open Assets] SRB2 Kart Switch Port

    Is the HTTP downloader not working a known issue? When I try to join a server that uses it, the game softlocks until something eventually times out. edit: This no longer applies to the latest version.
  10. SCOTT0852

    [Script] Dynamic Music v3

    Music-only WAD files (not PK3s) will not be downloaded by other players, that's just how Kart works.
  11. SCOTT0852

    [Open Assets] Incoming SugoiPB!

    The folder was changed to "mdls" and the md2.dat was changed to mdls.dat.
  12. SCOTT0852

    [Open Assets] Incoming SugoiPB!

    It's not. It's for kart, so it has a K. There are no characters, tracks, battle maps, or lua scripts, so there's no C, R, B, or L.
  13. SCOTT0852

    [1.5]KartMP: A hot take on Kart balance

    Don't do this. When running the game, use "-file KL_kartmp-v1.pk3" as a launch argument. You can then put the commands you want to run in kartserv.cfg.
  14. SCOTT0852

    [Open Assets] SRB2NetPlus 2.2.4-v4: Play without control lag!

    As promised, I've compiled a 64-bit build of NetPlus for 2.2.2. I can't test it since there aren't any ringslinger servers currently up, but it probably works fine.
  15. SCOTT0852

    [Open Assets] Zone Builder

    Not sure about your ZB issue, but I do know that this is a known issue. Unfortunately, I don't know how (or even if) the issue can be solved.
  16. SCOTT0852

    Jeck Jims' 2.2 3D Models

    SMS isn't notable. It's just another OP Sonic mod.
  17. SCOTT0852

    [Open Assets] The Cloning System

    Well yeah, the entire point is it just clones the normal sprites when you load it.
  18. SCOTT0852

    Sonic Robo Blast 2 (v2.2.x) Switch Port

    The Switch is not an NES. The main thing stopping such a thing from being possible on the Switch is the ridiculous amount of cart slot DRM (and that's not even getting into romFS and exeFS signing, which is impossible without Nintendo's private signing keys). There's also other issues like how...
  19. SCOTT0852

    Sonic Robo Blast 2 (v2.2.x) Switch Port

    You do know that's physically impossible, right? I'm not even going to bother writing why since it would take far too long (there's a lot of reasons) and ultimately it would just be a waste of time and energy.
  20. SCOTT0852

    fickle's camera mod that she refuses to give a good name to

    Just wait for 2.2.2 to get ported or compile 2.2.2 yourself. Even if you got this compiled, it would still be 2.2.0 and not 2.2.2 or even 2.2.1.
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